| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Zen![]() 1,99 | 12 kills: 3, deaths: 9 | 25% | 1.023 Bootcamp League | 45.60% +2.18 skill (1) | ||
- / EAGLE /![]() 20,80 | 3 kills: 2, deaths: 1 | 67% | 1.247 Major League | 26.26% +2.95 skill (1) | ||
- p 90![]() 1,99 | 2 kills: 2, deaths: 0 | 988 Not Qualified | 48.98% +2.04 skill (1) | |||
- FuJi![]() 1,99 | 2 kills: 2, deaths: 0 | 1.002 Not Qualified | 47.61% +2.10 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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