Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- DM|D'Max 2,98 | 30 kills: 7, deaths: 23 | 23% | 1.084 Bootcamp League | 10.66% +3.57 skill (1) | ||
- sMv|alucard 2,98 | 20 kills: 4, deaths: 16 | 20% | 1.027 Bootcamp League | 12.94% +3.48 skill (1) | ||
- sMv|[XWZ]|EDW|$GX 2,98 | 19 kills: 1, deaths: 18 | 5% | 1.052 Bootcamp League | 11.89% +3.52 skill (1) | ||
- Hudson 20,80 | 16 kills: 2, deaths: 14 | 12% | 932 Bootcamp League | 17.62% +3.30 skill (1) | ||
- sMv|....|C++ 2,98 | 11 kills: 3, deaths: 8 | 27% | 991 Bootcamp League | 14.56% +3.42 skill (1) | ||
- babygame0ver 2,98 | 9 kills: 3, deaths: 6 | 33% | 1.012 Bootcamp League | 13.59% +3.46 skill (1) | ||
- UgotWrecked 20,80 | 7 kills: 0, deaths: 7 | 0% | 901 Bootcamp League | 19.38% +3.22 skill (1) | ||
- sMv|HuDi_bABa 2,98 | 7 kills: 0, deaths: 7 | 0% | 1.154 Major League | 8.35% +3.67 skill (1) | ||
- sMv|S4|Shank 2,98 | 2 kills: 0, deaths: 2 | 0% | 1.038 Bootcamp League | 12.47% +3.50 skill (1) | ||
- Impulse 2,98 | 2 kills: 0, deaths: 2 | 0% | 857 Bootcamp League | 22.19% +3.11 skill (1) | ||
- noob/*-* 1,99 | 1 kills: 1, deaths: 0 | 849 Not Qualified | 22.70% +3.09 skill (1) | |||
- sMv|Predator 2,98 | 1 kills: 0, deaths: 1 | 0% | 1.053 Bootcamp League | 11.83% +3.53 skill (1) | ||
- sMv|Angelina 1,99 | 1 kills: 1, deaths: 0 | 815 Not Qualified | 25.08% +3.00 skill (1) | |||
- CID_8_AK 1,99 | 1 kills: 1, deaths: 0 | 912 Bootcamp League | 18.77% +3.25 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
sMv|[XWZ]|EDW|$GX Better avoid this opponent next time |
Skill Booster |
sMv|HuDi_bABa Gain optimal skill by winning next confrontation |
Push Over |
sMv|Angelina Collect your easy points here |
Skill Sponsor |
sMv|Angelina Paid his dues, better thank this opponent next time around |