Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- killer 1,99 | 21 kills: 19, deaths: 2 | 90% | 916 Not Qualified | 53.47% +1.86 skill (1) | ||
- sMv|kill 40,60 | 8 kills: 4, deaths: 4 | 50% | 870 Bootcamp League | 57.82% +1.69 skill (1) | ||
- |sMv|xWz|j 40,60 | 2 kills: 0, deaths: 2 | 0% | 981 Bootcamp League | 47.24% +2.11 skill (1) | ||
- cybersaki 40,60 | 1 kills: 0, deaths: 1 | 0% | 1.114 Major League | 35.01% +2.60 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
sMv|kill Better avoid this opponent next time |
Skill Booster |
cybersaki Gain optimal skill by winning next confrontation |
Push Over |
sMv|kill Collect your easy points here |
Skill Sponsor |
|sMv|xWz|j Paid his dues, better thank this opponent next time around |