Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- -m-0_0-m- 2,98 | 27 kills: 15, deaths: 12 | 56% | 1.017 Bootcamp League | 22.67% +3.09 skill (1) | ||
- Prof. Derange 2,98 | 16 kills: 4, deaths: 12 | 25% | 870 Bootcamp League | 34.06% +2.64 skill (1) | ||
- ]Sniper[ 2,98 | 8 kills: 0, deaths: 8 | 0% | 912 Bootcamp League | 30.52% +2.78 skill (1) | ||
- Viper 1,99 | 6 kills: 4, deaths: 2 | 67% | 761 Not Qualified | 43.89% +2.24 skill (1) | ||
- Player 40,60 | 2 kills: 1, deaths: 1 | 50% | 894 Bootcamp League | 31.98% +2.72 skill (1) | ||
- sMv|....|C++ 2,98 | 1 kills: 0, deaths: 1 | 0% | 991 Bootcamp League | 24.48% +3.02 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
Prof. Derange Better avoid this opponent next time |
Skill Booster |
-m-0_0-m- Gain optimal skill by winning next confrontation |
Push Over |
Viper Collect your easy points here |
Skill Sponsor |
]Sniper[ Paid his dues, better thank this opponent next time around |